Papers 41-50 of total 27633 found.
Category: /Literature/English
…these were rated as non-violent. After some careful research, I found that video games are a 7 billion dollar a year industry that out surpasses even the movie industry by 2 billion dollars each year ( 2 ). Mostly, these games are being sold to boys and young…
Details: Words: 999 | Pages: 4.0 (approximately 235 words/page)
…THE TRUTH OF VIDEO GAMES Convincing people that video games are not going to ruin the lives of the next generation may be a challenging task. People believe that anything new is probably evil, therefore video games are evil. Skeptics believe…
Details: Words: 921 | Pages: 3.0 (approximately 235 words/page)
…they rationalized the actions of those two pre-pubescent boys who kicked to death a six-year-old in a department store in England a couple of years ago... maybe that one was about too much sugar. Before the government condemns violent video games as "cultural…
Details: Words: 1005 | Pages: 4.0 (approximately 235 words/page)
…Classification of video games Video games can be classified into several distinct categories. Though video games are all basically the same thing, a computer program that is made to entertain people. Arguably one of the first video games was Pong…
Details: Words: 761 | Pages: 3.0 (approximately 235 words/page)
Category: /Literature/English
…life. Take video games for example; for children, video games are a popular way to pass time, and on the surface, seem harmless. But, parents and loved ones of these children start to worry when the game playing gets to be excessive. Some children have…
Details: Words: 522 | Pages: 2.0 (approximately 235 words/page)
Category: /Literature/English
…computer. And then there was also Nolan Bushnell, who played that space game and dreamed of a time when fairground midways would be filled with games powered by computers. Today, with interest in classic games gaining steam once again, players of video games
Details: Words: 414 | Pages: 2.0 (approximately 235 words/page)
Category: /Social Sciences
…What is it about ? In my field work project I will be observing a number of video game players who will be divided into 2 categories addicts and non addicts. People who play for more than 5 hours a day are called addicts and those who play for less time…
Details: Words: 1566 | Pages: 6.0 (approximately 235 words/page)
…as a reason for kid's violent behaviors and actions. Video games were originally intended for entertainment, and they still should be. They are not a "guide" to violence, or a violence enhancer. If these games are now "too violent" then don't buy them…
Details: Words: 973 | Pages: 4.0 (approximately 235 words/page)
…Throughout the history of the video game industry, there has been many changes concerning music in video games. Music in video games progressed greatly within the life of the industry from 1972 to the present. These progressions can be seen…
Details: Words: 1356 | Pages: 5.0 (approximately 235 words/page)
…. The adolescents were asked to identify their preference among five categories of video games. The two most preferred categories were games that involved fantasy violence, preferred by almost 32% of subjects; and sports games, some of which contained violent sub-themes…
Details: Words: 1499 | Pages: 5.0 (approximately 235 words/page)
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